contra

The Affinity (属性ダメージ Elemental?) system is a mechanic in Contra: Rogue Corps.

Description

An affinity is a type of alignment. Within Contra: Rogue Corps exists four different affinities, each representing an additional effect (or lack thereof). The Pause menu's Game Guide states that enemies with certain affinities possess weaknesses but fails to elaborate further. Therefore, it isn't clear if the Affinity system follows a "rock-paper-scissors" style of weaknesses for enemies (as is the case in numerous other games among various franchises). All Affinities possess Status Ailments; the player can inflict any four of available Status Ailments depending on the weapon used, while all but one is available to the enemy to inflict onto the player. Fiends struck by a matching Affinity type are immune to its related Status Ailment, except for Stun, which can affect all Affinity types.

Affinity types

Generic

Arguably the most common of the four types. Generic Affinity is generally colored purple (primarily by enemy usage of the Affinity). Considered "default" in most cases. In the case of the player's own weapons, any weapon without any of the following three affinity types is considered Generic Affinity (unless otherwise specified). Generic affinity has no specific icon to represent itself.

Generic weapons used by the player contain only one status effect: the ability to Stun an opponent (if possible). A stunned Fiend will remain inactive for a brief period, with stars circling its head. Stunned Fiends can be picked up and thrown. Unlike the other three Status Ailments, all Affinity types are vulnerable to Stun, provided an enemy can be stunned.

Ohmeric (OHM)

Rogue Corps OHM icon

A blue-colored affinity aligned with an electricity element. Ohmeric enemies are generally colored blue and possess the ability to paralyze foes for a brief time. Some enemies of other affinity types are capable of unleashing Ohmeric attacks (such as the Balloon-type and Greater Chimera).

Pyro (PYR)

Rogue Corps PYR icon

A red/orange colored affinity that aligns itself with the power of fire. PYR grants the power to set foes on fire, which will cause them to lose a small portion of Health every few seconds until the status effect wears off. Many enemies are noted of this affinity by their red colored features, except for the Gunman and enemy Turrets.

Venom (VNM)

Rogue Corps VNM icon

A green colored alignment with most enemies matching color. This affinity grants the ability to poison foes. Despite its name, the poison status effect causes a player to slow down significantly for a brief time. (this is likely to differentiate itself from the "Burn" status effect). Enemies inflicted with the Poison status effect will also have their speed halved for a brief time.

Gallery

Ohmeric Fiends

Pyro Fiends

Venom Fiends

See also

Affinity weapon categories

Trivia

References

  1. Alignment at Eternal Darkness wiki.