contra
This enemy is sometimes referred to as "Gunner". For the enemy manning a mounted gun, see Basquez.
See also: Greeder

The Ledder (突槍射撃兵 レッダー Shageki-hei Reddā?, lit. "Spearhead Sniper Ledder"), also referred to as Sniper among other name variants, is a recurring enemy in the Contra series. He is a high-class infantry unit who either wields a machine gun or a sniper rifle. He is one of the most iconic enemies in the series and has appeared in almost every game that comprise it.

Description

High-class soldiers usually holding their positions and wielding either a pistol, a machine gun or a sniper rifle, Ledders are the commanders of the Greeder troops. They have appeared in pretty much every installment of the Contra series in one variation or another. Depending on the game they appear in, they can be brainwashed humans, humanoid aliens, or even robots.

They either remain on their posts in plain sight or hide in bushes in the background, and fire either a stream of bullets straightforward from their machine guns or precise shots aimed directly at the player from their sniper rifles. Certain units are encountered prone on the ground in plain sight behind improvised barricades. They are renowned for keeping post on top of Defense Walls.

Appearances

Contra: Hard Corps

These soldiers appear under the command of the now rebelled former war hero Bahamut, and behave identically to previous counterparts. A cannon type of soldier also exists at the research center, where he pulls out a cannon and fires off powerful arcing rounds at the Hard Corps. He isn't any tougher than other Ledders, though, and goes down in a few shots. Each Ledder defeated awards the player who defeated him 500 points.

A blue type of soldier is shown commanding the Gymnastics Soldier Team at the Missile base. His sprite is just a palette swap of a standard Ledder when taking damage, and he utilizes both a gun and a cannon for attacks. He takes much more hits than an average Ledder.

A special type of soldier is seen at the Space Station headquarters. These soldiers are non-violent guards meant to keep the heroes restrained. All but one possess the tan coloration of a normal Ledder's lower half while maintaining a partial blue headgear piece of the damage coloration. When escaping, their headgear returns to normal coloration. Whether this unique palette is a glitch or not is unclear.

C: The Contra Adventure

SNIPERS
Elite soldiers trained to pick off enemies before being detected.
They can use energy weapons or grenades.
~ Instruction manual page 14.


Contra: Shattered Soldier

These troops are robots that resemble samurai or skeletal pilots. The standard Ledder unit is a shooter wielding a musket type rifle capable of firing off flashing red and blue bullets. These robots tend to move rather slowly in both aiming and rate of fire than in previous titles. If the player jumps over a shooter bot, it will take the bot a while to turn around and reposition themselves to commence firing once more. Some kneel behind explosive barrels as they reload their muskets. Unarmored, any weapon can eliminate them. The Fire Whip will set them on fire as they perish.

Ledder variants wear white-colored clothing while their Greeder counterparts wear blue-colored clothing. In some instances, Ledders may wear alternate clothing. Ledders are granted multiple roles aside from their normal "sniping" position. These include:

Neo Contra

Humanoid soldiers that wear purple uniforms, with their heads containing three monocle devices for viewing (likely for additional sight enhancement). Their sniper rifle is capable of producing rounds at a fast rate of fire, though bullets generally travel at a fair pace. Depending on their environment, some may take cover behind barricades in a standing position, before turning the corner to fire and taking cover once more. They react to a variety of different weaponry when shot by them:

Other variants of the Ledder exist, such as those wielding Missile Launchers or a shielded soldier.

Contra 4

Dirk thought he was the luckiest alien humanoid around when he saw the job posting: good pay, benefits, free trip to Earth, stand in place, decent aim preferred. In the moments since the shirtless super-commando opened fire, he's begun questioning that decision.
~ Dirk McShooter's description from Contra 4


Aside from the normal red variant, a much more durable black armored variant appears within the waterfall base and the City. On Hard Difficulty, these troops fire at close to twice the speed of normal firing along with an increase in bullet speed.

Contra ReBirth

Ledders behave generally the same as in other games. Starting in the second stage, Ledders in red appear like those seen in Contra III: The Alien Wars: some stand idle and fire in eight different directions at the player, and some run alongside Greeders, where they will stop to fire a quick round before retreating backward. Their running speed is greatly increased in higher difficulty levels. Some Ledders are now being air-lifted by Gigaflies, with the Gigaflies essentially acting as a Ledder's pair of wings. Some Ledders are also seen performing acrobatics: a group of them (or some mixed with green troops) swing on airborne missiles and can fire while swinging.

Hard Corps: Uprising

There are several types of Ledder units in this game, all working under the Commonwealth Empire. Each one will usually utter a phrase when firing.

Contra 3D

A general soldier with a strengthened physique. There is a theory that the islanders captured by the Red Falcon Army were remodeled into soldiers.
~ Contra 3D official profile description
Stats

Contra Returns

Ledders have two attack patterns in this game: shooting three bullets in a row or three bullets in a three-way manner. There are also a few varieties of Ledders: standard, infected and zombified.

Both Ledders and Greeders were voiced by Cole Feuchter in this game, who also provided additional voices.

Contra: Rogue Corps

Ledders are depicted as a zombie-like Fiend wearing a military uniform minus an intact shirt and fused with cybernetic technology, most notably a right-eye monocle used for accurate targeting. Their firearm possesses attributes of organic tissue on parts of the outer casing, displaying the enemy's Fiendish corruption on objects. Similar soldier-like Fiends (without cybernetics or weapon growths) were depicted in the game's motion comic, where Bill and Lance faced at least one during their first mission on the Galuga Archipelago. The resemblance is due to these minions serving the Red Falcon, making these monstrosities the "brainwashed" soldiers who once occupied Galuga. It is also possible that these zombie-like fiends on Galuga is due to a time paradox caused by the Vortex Cannon.

In the game, these units fire a variety of various weapons. Statistics name these variants as Gunman.[10]

Contra: Operation Galuga

Resembles Dirk McShooter from Contra 4 and is virtually identical. Bullets fired are a black object with blue/white flaming energy. Some Ledders also hide behind rocks and terrain for cover, exposing themselves when ready to retaliate fire. If a Ledder is not automatically spawned in an idle position, a Ledder will instead spawn running a short distance ahead and then positioning himself on the ground before commencing with his usual firing behavior. Ledders are worth 100 points while sandbag Ledders are worth 200 points each.

Quotes

Hard Corps: Uprising

Private
Heavily Armed Soldier
Sniper

Appearances in other media

Gallery

Screenshots

Sprites and models

Artworks

Other

Trivia

See also

References

  1. Contra III: The Alien Wars instruction booklet, page 14.
  2. Contra 4
  3. Contra: Rogue Corps: Body Parts effect and B.A.D description.
  4. Internal name from Contra: Operation Galuga.
  5. Hard Corps: Uprising - Missile firing Private variant.
  6. Hard Corps: Uprising - Generic name, also used for most types of human enemy troops in this game, regardless of specializations. Both Ledders and Greeders appear identical and share the same death grunts.
  7. Hard Corps: Uprising
  8. Contra: The Board Game
  9. Name stated by Sayuri.
  10. Body Parts and B.A.D descriptions.
  11. Mars Colony Security Force at the Villains Wiki.