- Not to be confused with Rotating Gun.
The Rotating Turret (回転砲台 Kaiten Hōdai?) is a recurring enemy in the Contra series. It is a turret affixed to a module on the ground that can aim its cannon at any angle and fire projectiles at the player.
Description
Rotating cannons that are affixed to a module on the ground, being able to aim at any angle and fire projectiles at the player. They are only encountered in stages viewed from a top-down perspective. Both their behavior and method of attack are almost identical to those of the Rotating Gun, although these are encountered affixed to walls instead.
Appearances
Super Contra
First appearance of this enemy in the series. In the original arcade version, the Rotating Turret is a cannon with triple blasters and a soldier manning it. It shoots volleys of projectiles, one after another, in a spreading fashion. The projectiles can outrun the player's running speed, making these enemies insidious threats.
In the NES conversion of the game, Super C, Rotating Turrets have dome-like covers (this design was later reused in Operation C). They shoot three consecutive bullets and are not as fast as those from the arcade version, making them less of a threat. Like other enemies in the top-view stages of this game, the projectiles leave areas the cannon cannot aim at, allowing the player to find a safe spot within them and fight them back at their leisure.
Gallery
Screenshots and sprites
(MS-DOS)
(i-appli)








